The director of Overwatch 2 responded to fans’ criticism of balance.
In an interview with GamesRadar+, Overwatch 2 director Aaron Keller discussed how Blizzard’s development team handles the balance between heroes in the FPS game.
Aaron Keller explained: “For the Overwatch design and balance team, it pays our best to balance every skill range and every skill in the game. We meet every week to discuss balance issues.”
“Many times, we get criticism from lower-ranked players that we only listen to feedback from higher-ranked players,” he added, “but many times we get criticism from higher-ranked players., think we’re just balancing for casual games.”
He further explained that the Blizzard team has special tools that allow them to “balance separately based on player rank, kills, game modes, maps, etc.” With this, the developer says, teams can look at each hero individually.
“It’s true that some heroes may be more effective in the hands of highly skilled players. But Overwatch is not just a game of skill. It’s a game about positioning, game awareness, teamwork, and strategy. ”
The Overwatch team likes to “balance all of these elements” and, where possible, “find ways to make heroes that can be very useful at both high and low levels of the game.” Nevertheless, it might be “extremely challenging.”
Aaron Keller cited Overwatch 2’s Bastion as an example, stating that it can be “very powerful” at low levels but “isn’t used much at higher levels.” To this, he added: “It’s a balancing act…”
Are thousands of people snapping up? Overwatch 2 Junk Queen Statue on sale for $1,000
Blizzard has launched a limited statue of “The Queen of Junkers” in “Overwatch 2”, priced at $1,000. This statue measures 16.25 inches tall and weighs 26 pounds. Limited edition, made of resin and PVC. It is available for pre-order in the official mall and will start shipping in November 2023.
Queen Junker is one of the earliest new heroes in “Overwatch 2”.